AI Insights · Timothy · July 2022
Top 5 Apple Arcade Games Performance on Android in New Zealand Q2 2022
Discover the performance trends of the top 5 Apple Arcade games on Android in New Zealand during Q2 2022, including downloads, revenue, and active users.
During the second quarter of 2022, the top 5 Apple Arcade games on the Android platform in New Zealand showed varied performance in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, reveals insights into the trends of these popular games.
Snake.io - Fun Snake .io Games saw fluctuating weekly downloads, peaking at 1.6K in mid-April and settling around 1.1K by the end of June. Weekly revenue peaked at $38 in late April, with a general trend of modest fluctuations between $11 and $27. The weekly active users peaked at 7.6K in mid-April, with a gradual decline to approximately 6.1K by the end of the quarter.
Sonic Dash Endless Runner Game experienced a peak in weekly downloads at 1.5K in late April, followed by a steady decline to 495 by the end of June. Weekly revenue was highest at $98 at the end of May, with fluctuations around $44 to $89 for most of the quarter. Weekly active users saw a peak of 12K in mid-April, gradually declining to around 9.4K by the end of the quarter.
Solitaire - Classic Card Games exhibited relatively stable weekly downloads, peaking at 741 mid-June and maintaining around 537 by the end of June. Weekly revenue showed an upward trend, peaking at $87 at the end of June. Weekly active users peaked at 6.6K in mid-June, with minor fluctuations throughout the quarter.
Hill Climb Racing had a varied performance in weekly downloads, starting at 563 and peaking at 767 in mid-June, before ending the quarter at 523. Weekly revenue peaked significantly at $233 at the end of May, with other weeks fluctuating between $37 and $137. Weekly active users saw a notable increase from 5K at the start of the quarter to around 5.5K by mid-June.
Fruit Ninja® had stable weekly downloads, peaking at 669 in mid-June and ending at 586. Weekly revenue saw a gradual increase, peaking at $44 in mid-June. Weekly active users showed a steady increase, peaking at 2.2K in mid-June and maintaining around 2.1K by the end of the quarter.
For more detailed insights and in-depth analysis, visit Sensor Tower.